Thursday, April 21, 2011
Those which were formerly known as Necromancers
Posted by
Emänyo
at
11:18 PM
These are now referred to as Biomancers. They are related to the Viviant Mages, but are possibly a different sect. Their area of experimentation is in the life and death of mages and they experiment with ways to use their magic to kill mages and reanimate them. Therefore the other mages dislike them.
Tose Which Were Formerly Known As Æther Mages
Posted by
Emänyo
at
11:08 PM
Firstly, I would like to say that if we are going to have force mages at all, they would be called Xenic (Zénic), not Æ. Secondly, some of the poweres listed are preposterous, among them:
- The ability to create æther by absorbing matter and turning it into æther.
- The ability to create an æther gag.
- The power to manipulate a "target's" perception of time, a power belonging only to the cognitial structurist (Síle'eté'úl)
Friday, March 11, 2011
New ideas 1
Posted by
Emänyo
at
3:07 PM
Thursday, March 10, 2011
Back to Basics
Posted by
Emänyo
at
9:56 PM
Weekly Sermons
Posted by
Emänyo
at
4:00 PM
Hello! I would like to inform you of the new Weekly Sermon. Simply click the link to the left to see it!
Monday, March 7, 2011
Poll of the Month
Posted by
Emänyo
at
8:46 PM
I am going to try to post a poll of the month monthly so that you can help the Ultimage Group by providing public opinions. Be sure to check every month for the new poll! Sometimes, there may be more than one poll. This month, we have "What do you like best about RPG games" from me. I will ask Kniletiah also to post a poll question for the month. This poll ends at midnight on April 1st, so, as my teachers would say, if you have not submitted your answer by 11:59 on March 31st, you will not be able to submit an answer. Please give Kniletiah and I a week to post our polls. Thank you in advance for your feedback!
[K]
LiŘão Emmagno Àndrù Lórenß Rã Řão Rãal dà Θèrmopólïà Mâdjlànd dà Mâdjlànd
Monday, January 31, 2011
Disclaimer
Posted by
Emänyo
at
8:30 PM
It's hard to find a color that works with Jason's background. I certainly never approved it! Why does he always insist on not telling me before he changes things that are not supposed to be changed, like the logo? Contrary to what Jason says, there was never a mutually accepted deadline for the game v1.0Beta, which most certainly will not be released to anyone other than the team and alpha testers/beta testers before the book Ultimage is written, and likely not until it has been piblished.
¡Es muy defícil para seleccionar un color que trabaja bien con este fondo de Jason! ¡Acertenadamente yo nunca lo accepté! ¿Porqué siempre insiste a no decirme ántes de cambiar algo que no debe estar cambiado? En contraste de lo que él dijo, nunca había ninguna fecha selectada para la publicar del juego Ultimage, que acertenadamente no va a estar relasada ántes que el libro está escrita, y posibilimente no ántes que lo está publicada.
King Andrew
¡Es muy defícil para seleccionar un color que trabaja bien con este fondo de Jason! ¡Acertenadamente yo nunca lo accepté! ¿Porqué siempre insiste a no decirme ántes de cambiar algo que no debe estar cambiado? En contraste de lo que él dijo, nunca había ninguna fecha selectada para la publicar del juego Ultimage, que acertenadamente no va a estar relasada ántes que el libro está escrita, y posibilimente no ántes que lo está publicada.
King Andrew
Sunday, October 10, 2010
Yikes! A little too long of an absence, eh?
Posted by
Anonymous
at
2:27 PM
Ooh, look at that. Sorry followers, I've been neglecting this blog for far too long by this point. But no need to worry, Ultimage has brilliantly expanded even in my absence from this blog.
In fact, I'm almost obliged to say that Ultimage has kinda been the primary focus of my life for the last 6 months. And man, I think Andy and I have developed a fantastic new universe of our own.
First things first, though. The game itself is looking alright, but due to its premature development, a lot of it is non-canon material. Since its creation, we've fleshed out the story of the Ultimage universe so much that the game may need to be remade at some point. But we are going to release the current version, don't you worry. As to when, I am unsure. I promised last June to be it, but it looks like it will need to be much longer than that, unfortunately. I'll need to discuss with Andy on a potential deadline and we'll try to get the game accessible on the website.
As for the story itself, I don't think any of you readers can believe how great the story is looking. During the last many months of looking through science articles and lists of story clichés to avoid, I think what we have going is going to be something fresh for the audience/readers/player. For a story about magical people in a fictional world, I don't think I've ever seen one go the direction we have with its amazing structure. Soon enough, we'll try and see if we can post serials of the story, but not until after we've read it over and analyzed it enough that we eliminate all its plot holes and make for likable characters of whose deaths may want to make the reader cry. I'm trying to be vague about it because of an interesting twist we are incorporating into it all, but I anticipate that the wait will be worth it.
Thank you all for being so patient. Ultimage will be perfected soon enough!
~|JP|~
Friday, September 3, 2010
Maps of Atlas
Posted by
Emänyo
at
5:21 PM
Friday, January 22, 2010
New Updates
Posted by
Anonymous
at
9:22 AM
Well, it has been a while since I have posted on this blog. Now we have fleshed out the story a little more and added some interesting twists and concepts to it. While the basic plot-line may be a bit cliche, the story above that is looking great so far, and I am proud of it. The only problem is that we may need to change a few things that we have, if we discover that they have already been used in other media franchises. This post is being done at school so I will go into further detail later, possibly this weekend. Until then, look forward to some interesting updates!
~|K|~
Friday, November 27, 2009
Wednesday, November 4, 2009
Mage Colors
Posted by
Emänyo
at
2:53 PM
Each Element has several colors that represent it. The primary color for each mage type is listed in ALL CAPS.
Radiant --RED, orange, yellow, and black
Water -- BLUE, teal, green, and aqua
Air -- SAND GREENCLEAR, colorlesssand, light grey, and light blue
Lithic -- BROWNDARK GREY, dark grayblack, grayblack, blackgreen, copper, and green
Necromancy -- BLACK, violetorange, indigo, and red
Viviant -- GREEN, blue, teal, and brown
Xenic -- YELLOW, gold, yellow, black, and silver.
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